from gridmas import *
import random
import math
name = "Caduceus"
author = "Ciaran"
radius = 0.15
class Particle:
def __init__(self):
self.z = -radius
self.angle = random.random() * 2 * math.pi
self.dist = random.randint(2, 7) / 10
self.pitch = random.randint(15, 25) / 100
self.speed = random.randint(3, 10) / 100
self.col = Color.random()
particles = []
def draw():
global particles
particles = list(filter(lambda x: x.z < height(), particles))
for p in particles:
p.z += p.speed
p.angle += p.pitch
p.x = p.dist * math.sin(p.angle)
p.y = p.dist * math.cos(p.angle)
Sphere([p.x, p.y, p.z], radius, p.col)
lerp(Color.black(), 10)
if frame() % 20 == 0:
particles.append(Particle())